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The Game of Chance: Difference between revisions

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*"Hırsız Baron", [[Mandrake Süper Albüm 6 (Tay)|''Mandrake Süper Albüm'' #6]] – [[Mandrake Süper Albüm 7 (Tay)| #7]]
*"Hırsız Baron", [[Mandrake Süper Albüm 6 (Tay)|''Mandrake Süper Albüm'' #6]] – [[Mandrake Süper Albüm 7 (Tay)| #7]]
*"Hırsız Baron", [[Mandrake Süper Albüm 43 (Tay)|''Mandrake Süper Albüm'' #43]]
*"Hırsız Baron", [[Mandrake Süper Albüm 43 (Tay)|''Mandrake Süper Albüm'' #43]]
*"Hırsız Baron", [[Mandrake Süper Albüm 21 (Tay 33 issues)|''Mandrake Süper Albüm'' #21]]


=== [[Image:mini_yugoslavia.png|border]] Yugoslavia===
=== [[Image:mini_yugoslavia.png|border]] Yugoslavia===

Revision as of 22:03, 5 November 2015

The Game of Chance
Start date: October 1st, 1967
End date: February 11th, 1968
# of strips: 20 (20 weeks)
Writer: Lee Falk
Artist: Fred Fredericks
Preceded by: "The Meeting of Mandrake and Lothar"
Followed by: "Invasion of the Babu"

"The Game of Chance" is the 102nd Mandrake Sunday story. The story was written by Lee Falk and drawn by Fred Fredericks.

Plot Summary

Police in a dozen countries have sent queries to Inter-Intel about Baron Chance, but Inter-Intel has no records on him. Mandrake and Narda went to the casino and discovered that Chance tried to bribe a federal judge, later he also kidnapped Narda.

Appearances

Recurring characters

One-time characters

  • Baron Chance, number one jet-set playboy.
  • Ember, a cigarette girl eg. Baron Chance's girlfriend.

Locations

Organizations


Behind the scenes

  • The story title is from the strip of October 1st, 1967 (Beginning: The Game of Chance).
  • At Xanadu there is a red phone, a direct line to Inter-Intel.
  • A service station, the new secret entrance to Inter-Intel.

Reprints

This story has been published in the following publications:

Argentina

Brazil

Israel

France

Italy

Sweden

Turkey

Yugoslavia